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Total Results : 16

Kyra
A simple, fully featured, industrial strength sprite engine written in C++. [Free for non-commercial use.]
http://www.GrinningLizard.com/kyra/

libksd
A cross-platform game framework (written in C++) that would allow you write your game once and compile it for multiple operating systems and environments, including: Linux/X11, Linux/SVGAlib, MacOs, Windows, and BeOs. [Open Source - LGPL]
http://libksd.sourceforge.net/

Roger's SDL Tutorials
Learn how to use SDL_Mixer, and SDL_RWops.
http://kekkai.org/roger/sdl/

SDL_gui
A library written in C++ for displaying and controlling user interface elements in an SDL application.
http://www.newimage.com/~rhk/SDL_gui/

Documentation Project
Extensive guide, tutorial, and reference with examples for the library as a whole and the individual methods.
http://sdldoc.csn.ul.ie/

GFX with SDL
A SDL page for beginner's. Tutorials on how to: initialize SDL, load and display images, and how to load sprites.
http://cone3d.gamedev.net/cgi-bin/index.pl?page=tutorials/gfxsdl/index

Simple DirectMedia Layer
A cross-platform multimedia library designed to provide fast access to the graphics framebuffer and audio device.
http://www.libsdl.org/

SDLMappy
Library that uses 2D tiles based maps created by Mappy. It allows layer transparency, animations, and the creation of up to eight different layers.
http://membres.lycos.fr/edorul/SDLMappye.htm

SDLSprite
This C++ class contains the data and functions required to display animated sprites from a BMP file.
http://membres.lycos.fr/edorul/Othere.htm

EZ2D
A 2D game engine. It uses SDL as its main API (sorry DirectX users), but very little knowledge of SDL is actually required.
http://ez2d.sourceforge.net/

ZXLIB
An object-orientated C++ library for writing 2D games of the sort which used to abound on the ZX Spectrum and its contemporaries. ZXLIB is based on SDL.
http://www.hogweed.org/zxlib/

SDL Console
An add in console similar to Quake and other game consoles.
http://sdlconsole.tuxfamily.org/

Adgali
A game library useful for 2D games programmation. It uses the SDL library for the bitmap, sound and events which provides accelerated and portable interfaces for the video and sound hardware. This library tends to provide useful functions for bitmap and sprite display, game GUI, sound events and music, generic AI engine, network management and video streaming.
http://www.nongnu.org/adgali/

Drac Card Game Library
A portable C++ card game library that uses SDL. [Open source, LGPL]
http://drac-cardlib.sourceforge.net/

SDL Tutorial Wiki
SDL game programming tutorials, source code and links.
http://www.gpwiki.org/index.php/C:SDL

AllegAVI
Library for playing AVI files with the Allegro library. Can play video and uncompressed audio. Only for Mingw32 and MSVC.
http://oginer.webcindario.com/index.php?page=allegavi




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