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libksd
A cross-platform game framework (written in C++) that would allow you write your game once and compile it for multiple operating systems and environments, including: Linux/X11, Linux/SVGAlib, MacOs, Windows, and BeOs. [Open Source - LGPL]
http://libksd.sourceforge.net/
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ZXLIB
An object-orientated C++ library for writing 2D games of the sort which used to abound on the ZX Spectrum and its contemporaries. ZXLIB is based on SDL.
http://www.hogweed.org/zxlib/
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Adgali
A game library useful for 2D games programmation. It uses the SDL library for the bitmap, sound and events which provides accelerated and portable interfaces for the video and sound hardware. This library tends to provide useful functions for bitmap and sprite display, game GUI, sound events and music, generic AI engine, network management and video streaming.
http://www.nongnu.org/adgali/
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