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Research_Projects
Total Results : 33
Force Feedback Research at UNC-CH
On-going research into haptic feedback issues.
http://www.cs.unc.edu/Research/force/
UNC Nanomanipulator Project
A virtual-environment interface to Scanned-Probe Microscopes.
http://www.cs.unc.edu/Research/nano
Head Tracker Research
The University of North Carolina at Chapel Hill's research group on Wide-Area Head-Tracker research for virtual reality and augmented reality applications.
http://www.cs.unc.edu/~tracker/
UNC Walkthrough Project
Long-running project, whose goal is to allow viewers to experience architectural models in a simulated fashion.
http://www.cs.unc.edu/~walk/
UNC Pixel-Planes and Pixel-Flow
Research in revolutionary hardware architecture for 3D graphics.
http://www.cs.unc.edu/~pxfl/
UNC Geometric and Physically-Based Modeling
Projects on collision detection, solid modeling, visibility culling, and simplification.
http://www.cs.unc.edu/~geom/
Presence Research Resources
A comprehensive and up-to-date academic resource site on virtual reality, telepresence and advanced media.
http://www.presence-research.org
Project IRMA
Project IRMA is a Configurable Virtual Reality System for Multi-purpose Industrial Manufacturing Application.
http://www.project-irma.com
TU Vienna Virtual Environments group
This page gives an overview of current and ongoing research on virtual environments at the TU Vienna. Projects focus on real-time graphics, user interfaces and multi-user systems.
http://www.cg.tuwien.ac.at/research/vr/
Virtual Environment Technologies Centre
The VETC is a world class facility containing VR technology that is revolutionizing conceptualization, design, and simulation in a wide array of industries.
http://www.nrc.ca/imti/vetc
Human-Computer Interaction
BUILD-IT is a graspable interface for virtual environments based on real bricks.
http://www.fjeld.ch/hci
ScienceSpace Project
Explores the strengths and limits of virtual reality (sensory immersion, 3-D representation) as a medium for science education at GMU.
http://www.virtual.gmu.edu/
Research Center for Virtual Environments and Behavior
Multi-disciplinary virtual environment research center at the University of California, Santa Barbara. Uses immersive virtual environment techology to study numerous aspects of human behavior.
http://www.recveb.ucsb.edu
The NPSNET Research Group
First academic multi-user VR project, currently investigating large-scale, persistent, dynamically-extensible VEs.
http://www.npsnet.org/~npsnet/
Institute for Creative Technologies
The ICT works collaboratively with computer scientists, entertainment and game development industries to advance the state of immersive training simulation.
http://www.ict.usc.edu/disp.php
Cybersickness
Contains an on-line database of literature and links relevant to the study of cybersickness.
http://www.cybersickness.org
3D Visual Data Mining
Research project on how to use virtual reality for visual data mining.
http://www.cs.auc.dk/3DVDM/
Optical Headtracking Technology
Real time optical headtracking technology for virtual reality, military and cockpit applications.
http://www.spicatek.com/HeadTracker/Headtracker.htm
High Performance Immersive Visualisation Group
Learn more about the HPIVC and our IPT system also called CAVE.
http://www.hpivc.rdg.ac.uk
Aspergers Syndrome Interactive Project
Investigating the use of virtual reality to teach social skills to people with Autistic Spectrum disorders.
http://www.virart.nott.ac.uk/asi
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