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Total Results : 19


SBART
An image breeding program using artificial selection to evolve images similar to Karl Sims.
http://www.intlab.soka.ac.jp/~unemi/sbart/

Amoebic Lifeforms
Visual forms of artificial life created in Shockwave.
http://www.mousedown.demon.co.uk/amoebic.lifeforms/start.htm

The GenBebop Project
A project using genetic programming to produce interactive jazz programs.
http://helios.hampshire.edu/~lasCCS/genbebop.html

Bomb: A visual-musical instrument
Alife that responds to a music or a keyboard.
http://www.draves.org/bomb/

Living Melodies
An artificial-life model that generates music/MIDI, with downloadable paper, sound examples and software for Win9x/NT.
http://www.design.chalmers.se/palle/living-melodies

Technology Recapitulates Phylogeny
This paper discusses the notion of emergence, the result of the collapse of both scientific and artistic barriers which have contributed to the rise of Artificial Life art.
http://www.artnode.dk/text/text_uk/rinaldo.html

David Rokeby
Interactive Sound and Video Artist.
http://www.interlog.com/~drokeby/home.html

Art Using StarLogo
Images created by the motion of artificial life. Simulation constructed using the StarLogo modeling environment.
http://www.rit.edu/~drk4633/lah

Alife Art Website by David Griffiths
A webpage is devoted to the use of artificial life and artificial evolution in the creation of images, animation and music.
http://www.blueammonite.f9.co.uk/alifeart/

Emergent Systems: Kenneth E. Rinaldo
A site of artificial life electronic sculpture that looks to the confluence of the biological and technological.
http://www.ylem.org/artists/krinaldo/index.html

The Temple of Alife
Artists at Fusebox see Alife algorithms as a starting point for a new artistic exploration.
http://alife.fusebox.com/

Karl Sims
A retrospective gallery with links and interviews.
http://www.biota.org/ksims/

Kandid
A genetic art project to evolve graphics. New forms can be found using genetic algorithms. There is no fitness function included: the user decides which images are interesting.
http://kandid.sourceforge.net/

Virtual Unrealities
Examples of real-time 3D interactive installations: Biotica, an immersive experience of A-Life; Neural Net Starfish, gesturally responsive work in the Mind Zone of the Millennium Dome.
http://www.mimetics.com/

Artificial Painter
The Artificial Painter (AP) software package uses a Genetic Algorithm on Neural Networks
http://www.daimi.au.dk/~hhl/ap.html

Mitchell Whitelaw
Critical, theoretical and historical writing on a-life art.
http://www.ce.canberra.edu.au/staff/mitchellwhitelaw/

Panoptico
Software art based on artificial life algorithms by Iván Abreu.
http://www.espaciosinaire.com/panoptico

2003 IEEE Swarm Intelligence Symposium
April 24-26, 2003, Indianapolis, IN. USA. conference information, call for papers,
http://www.computelligence.org/sis/




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