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Total Results : 46

3D Rad
A programmable, user-friendly, 3D real-time engine which allows you to build interactive 3D worlds by simply placing animated and intelligent 3D objects into a virtual scenery.
http://www.3drad.com/

3D Graphic Engines List
A comprehensive list of free and commercial graphics engines
http://cg.cs.tu-berlin.de/~ki/engines.html

Obsidian
An open source 3D virtual world for Linux and OpenGL.
http://www.zog.net.au/computers/obsidian/

Havok
Software development kit for PC, PS2, and Mac.
http://www.havok.com/

Simpren
3D renderer DLL based on the Direct3D. [Only for testing]
http://simpren.tripod.com/

Amp II
A 3D Game Design System that provides fast scene rendering with per pixel lighting, bump mapping, specular highlighting and stencil shadowing used to create stunning real time graphics.
http://www.4drulers.com/amp.html


Phil Frisbie's Programming Page
My personal 3D game programming pages. You will find several past and present projects, most with full source code.
http://www.geocities.com/SiliconValley/Lakes/7220/

Fly3D Game Engine
Includes latest downloads, demos, and documentation (full reference, guide and tutorials).
http://fly3d.com.br/

Tremble 3D
A powerful Wolfenstein 3D style game engine written using for QuickBasic.
http://www.tremble3d.co.uk/

3D GameStudio
Create 2D and 3D games using a visual interface and a JavaScript style programming language. Latest versions includes support for pixel and vertex shaders, physics and high-quality rendering.
http://www.conitec.net/a4info.htm

Bill's DirectX Site
Direct3D Immediate Mode Games Programming Samples with DirectX 5, 6, and 7, compiled in Visual C++.
http://hometown.aol.com/billybop7/

Subshock HQ
The headquarters of the Subshock 3D Games programming group.
http://www.tekscode.com/

Aztica
Developers of 6DX, a DirectX 3D engine for Windows that can be used with C++, Java, Delphi and Visual Basic.
http://www.aztica.com/

sbdev
A series of tutorials on raycasting and 3D Programming without a 3D API.
http://www.sbdev.pwp.blueyonder.co.uk/

3D Graphics Math
A mathematical overview of computer graphics starting with model space and advancing down the graphics pipeline through world space, all the way to device space.
http://cs.fit.edu/~wds/classes/graphics/

3D Graphics Pattern Recognition
Programming projects in OpenGL and Java3D that demonstrate artificial intelligence and pattern recognition useful in 3D games programming.
http://www.geocities.com/cohvi/projects.htm

Programming Multimedia and 3D in Realtime
SouthGreece - the OpenGL Trender implementation; Trender SDL - a software-only realtime renderer of 3D Studio files; Earth - a Linux renderer that uses Voodoo cards to show a simple model of the earth and the sun; 3DEnvMap - a Real-time 3D Renderer with Gouraud-Shaded Environment Mapping.
http://www.softlab.ece.ntua.gr/~ttsiod/

3d engines programming in Java and MS-DOS
Information on programming various types of 3D engines (raycasting, indoor, landscape) in Java and MS-DOS. Source code available.
http://www.geocities.com/siliconvalley/campus/5009/

Golgotha Forever
the game, and I4, the game SDK.
http://golgotha.sourceforge.net/




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